ROSETTA PRIME
Devlog
- January 11, 2026 by Nicoid2#Art direction, #Game design, #Graphics, #Graphic design, #Biomes, #2D drawing, #Procreate, #Photoshop--------------------------------------------------------------- Hello players and fellow developers, In this devlog, we’d like to share a behind-the-scenes look at the creative process , as well as... Continue reading

- December 20, 2025 by Chroute2#sound, #audio, #soundtrack, #composition, #VGM, #SFX, #Sci-Fi, #Atmospheric, #Game Jam, #lesson learntSound design is sometimes overlooked in the rush of a game jam. For 20 Second Game Jam however, the limited scope allowed us to fine tune audio and make it serve the atmosphere we created for Rosetta... Continue reading

- December 16, 2025 by Chroute4#parallax, #2D, #Biomes, #Sci-Fi, #Godot, #Environment, #Programming, #Game Design, #GameDev, #Web Games, #ShaderParallaxes are great to give depth to 2D environments and there are countless tutorials on how to implement them in your engine of choice. However, when you try to push the concept beyond its most com... Continue reading
